Bruno Curfs
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  • Hilo, HI
  • United States
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Bruno Curfs's Discussions

Zendo: No Pyramid, Added Attribute
5 Replies

Hello Starship Captains!In this post, I want to introduce an idea to be able to build a koan that follows the Buddha Nature:"All pyramids of the koan are ungrounded and weird."It doesn't require…Continue

Tags: Opaque, Attributes., Rules, Extension, Zendo

Started this discussion. Last reply by Bruno Curfs May 31, 2016.

The Winning Rule in Zendo and the Zen Nature of the Buddha Nature
13 Replies

Hello Starship Captains!IntroductionPlaying Zendo with my family gave me a new appreciation for the skill needed as a Student and a Master alike to formulate a rule correctly. I noticed some quirks…Continue

Tags: Rule, Logic, Winning, Nature, Buddha

Started this discussion. Last reply by Bruno Curfs Jun 1, 2016.

Draw in Martian Chess?
2 Replies

Hello Starship Captains,Martian Chess rules can be found here. It is a neat strategy game that can be played by two or more…Continue

Tags: winning, draw, condition, ending, Chess

Started this discussion. Last reply by Bruno Curfs Mar 12, 2016.

Fairness in Branches and Twigs and Thorns
5 Replies

In this elegant strategy game, the original rules (see here) were an adaptation of Martian Go, and the difference was the…Continue

Tags: Twigs, Rules, Thorns, Fairness, Branches

Started this discussion. Last reply by Bruno Curfs Feb 15, 2016.

 

Bruno Curfs's Page

Profile Information

FAN CLUB MEMBER TYPE:
Fan
ABOUT MY HISTORY WITH LOONEY LABS...
I discovered the Looney Pyramids system by accident in 2010, but was charmed mainly by (Binary) Homeworlds. I have since studied more than 20 games and will introduce this game system to my family in the Netherlands in April 2016.
HOW DID YOU LEARN ABOUT LOONEY LABS?
I am a Master of Science in Math, graduated in 1993. I am an author of non-fiction books with subject matter Philosophy of Religion. I love games, including Go, mainly for their ability to stimulate both hemispheres of the brain and help the mind become balanced and flexible. In addition, games have a social component and are a pleasant pastime and can be the subject of interesting discussions.
LOONEY LABS GAMES I PLAY/PROMOTE:
Looney Pyramids

Starship Captain List

As a service to all other Starship Captains, here is my list of preferred games in order of preference (as of 1/31/2016).

Compiling this list, I wished the top 3 contains more slots! If I have added "multiplayer", then that is the version I prefer. If I have added "2-player", then that is the only version that exists. If nothing is added, I do not prefer any version.

1. Zendo (multiplayer)

2. Homeworlds

3. Icehouse (multiplayer)

4. Hextris

5. Branches and Twigs and Thorns

6. Martian Chess

7. Tic Tac Doh! (2-player)

8. Zark City (multiplayer)

9. World War 5 (multiplayer)

10. IceTowers (multiplayer)

11. Pikemen

12. Pharaoh (multiplayer)

13. Pink Hijinks (2-player)

14. Volcano / Caldera

15. Treehouse (multiplayer)


Resources.

I own 5 Rainbow stashes and 5 Xeno stashes for a total of 150 pyramids in 10 colors. Furthermore, I designed, printed and laminated all my boards: 8x8, 7x7, 6x6, 5x5, 4x4, 4x3, 3x3, Hextris, 6 quadrants of Multiplayer Board (for Branches, Twigs and Thorns, Pikemen, etc.). Also I have a World War 5 board and 10 Good and Evil cards (for multi-player Homeworlds).

Log.

20160215 - Added Resources.

20160102 - Updated list with links to rules of all the games. Added Caldera joining Volcano.

Latest Activity

Bruno Curfs replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"I started this thread because I am fascinated with Zendo and like to share some quirks that could come up in advanced play. If anything seems confusing, please play Zendo the way you like. I hoped to add to the appreciation for Zendo. After all,…"
Jun 1, 2016
P.D. Magnus replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"Don't let this thread put you off Zendo. The issue raised in this thread can't actually come up, and Zendo is a great game."
Jun 1, 2016
Jeff Wolfe replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"As Russ said, these things don't come up in practice. Personally, I find this whole discussion confusing, too, and Zendo is one of my favorite games. That's why my own contribution to this discussion has been limited to what you can do…"
Jun 1, 2016
Russ Williams replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"FWIW I have never had these kinds of problems arise in play, and have successfully enjoyably played it with many diverse experienced and new players alike. We don't consider exact physical position to be relevant, because that seems to…"
Jun 1, 2016
Bruno Curfs replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"Hi P.D.M., considering your correct observation, later I remembered that the whole point of formulation 2 was to include the factor of the (limited) Master's ability/knowledge. It took me a while to crunch this mind boggler. Here's my…"
May 31, 2016
Dave Autzen replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"And this type of discussion, is why Zendo will never be on my Starship Captain's list-it's too confusing of a game to me."
May 31, 2016
Jeff Wolfe replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"It's possible to do 2 pyramids, same size, both weird. After reading your post I was able to construct all three examples, but technical problems prevented me from uploading photographic evidence. Smalls are the hardest to make, but when I…"
May 31, 2016
Bruno Curfs replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"Yes, I agree. "Equivalent" would then mean: "uses the same color of marking stone". Note that your formulation "equivalent for all constructible koans" is now equivalent to formulation 2. This is seen as follows. If the…"
May 31, 2016
Bruno Curfs replied to Bruno Curfs's discussion 'Zendo: No Pyramid, Added Attribute'
"OK."
May 31, 2016
Bruno Curfs replied to Bruno Curfs's discussion 'Zendo: No Pyramid, Added Attribute'
"Thank you P.D.M. This is also a great observation. However, note that my consideration wasn't to "cover koans", but to "cover rules". In your case, the rule "All pyramids of the koan are ungrounded" would again not…"
May 31, 2016
P.D. Magnus replied to Bruno Curfs's discussion 'Zendo: No Pyramid, Added Attribute'
"We use the opaque pyramids in the usual way, treating them as pyramids in the koans.Of course, the same arrangements you have in mind could be covered by the rule "All non-opaque pyramids of the koan are ungrounded and weird.""
May 30, 2016
P.D. Magnus replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"Formulation 1 of the Winning Rule could be repaired by changing "logically equivalent" to "equivalent for all constructable koans". Depending on how we define the logical space of the game, there may be logically possible koans…"
May 30, 2016
Bruno Curfs replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"Hi Jeff,  perhaps you prove exactly my point, as I forgot about leaning pyramids! If it were in a real game of Zendo, I'd be at a loss as Master. But since I believed you, I found such a koan within 1 minute! Even though I found some koans…"
May 30, 2016
Jeff Wolfe replied to Bruno Curfs's discussion 'Zendo: No Pyramid, Added Attribute'
"They used to sell ELBS in big bags. I sometimes do pretty much the same thing you're describing, only with elbs."
May 30, 2016
Jeff Wolfe replied to Bruno Curfs's discussion 'The Winning Rule in Zendo and the Zen Nature of the Buddha Nature'
"There are multiple ways to do exactly 2 weird or exactly 3 weird. If you combine one of each, you get exactly 5 weird."
May 30, 2016
Bruno Curfs replied to Bruno Curfs's discussion 'Zendo: No Pyramid, Added Attribute'
"Note that in the extended version of Zendo, the rule "All pyramids in the koan are weird" has a koan with exactly one weird pyramid (of any size). It's the lowest possible limit of number of pyramids . . . So now, being all weird is…"
May 30, 2016

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