Daniel Sellers
  • Male
  • Canton, NC
  • United States
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Daniel Sellers's Discussions

New Game: Spice Smugglers
13 Replies

Hi all,I recently invented a game I am calling Spice Smugglers. It is a 2 player strategy game with some Euro elements and a small amount of luck. Requires 3 trios, one of each rainbow color. I am…Continue

Started this discussion. Last reply by Daniel Sellers Feb 24, 2016.

 

Daniel Sellers's Page

Latest Activity

Daniel Sellers replied to Dan Isaac's discussion 'Armada 2K & IceSickle'
"A subtle change, but I think it does balance things very nicely! Nice work on this :)"
Mar 15, 2016
Daniel Sellers replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"Just a heads up to everyone: I added a new layout diagram to the rules that should be clearer. You could theoretically also use this layout as a PnP board, although I haven't tried it myself yet so I'm not sure if the dimensions are…"
Feb 24, 2016
Daniel Sellers replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"Thanks for the feedback, Eric! According to the rules, a worker wouldn't be able to be stranded on an island if all of your own ships there are destroyed. If you move your own ships away from the island or they get destroyed while your worker…"
Feb 24, 2016
Eric Wald replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"I enjoyed this.  The balance of actions is impressive.  It's particularly interesting that combat heavily favors the attacker, but isn't always worth its cost in actions.  It was also fun to imagine a worker stranded on a…"
Feb 23, 2016
Daniel Sellers replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"Thanks for the feedback on the alternative combat method! I was hoping to make the game more accessible, so that's why I decided to go with regular d6 dice and allow there to be a 50/50 chance of a hit. You're correct about combat. Any…"
Feb 23, 2016
Andy Spriggs replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"I tried it with my suggested changes with mixed results. I think using the IceDice might slow the game down too much as it takes a while for your mind to register the other players colour as a hit. I also only had 3 dice when more would be…"
Feb 23, 2016
Jeremy replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"I think that's a great idea - makes a lot of sense.  Hopefully I'll get to try it out this evening with my sons.  Cheers!"
Feb 23, 2016
Daniel Sellers replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"Just so everyone's aware, I tweaked the combat system just a little bit. Previously, I had state a rule that clippers are always sunk first in combat involving more than one ship on each side. The new rule, however, is that the attacker may…"
Feb 22, 2016
Daniel Sellers replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"Hi Jeremy, Thanks for trying the game out! You are indeed correct. Redeemed workers immediately go back into your worker pool. I will tweak the rules to make that more clear. I'm glad you enjoyed it! Let me know if anything else jumps out at…"
Feb 22, 2016
Jeremy replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"Hi, Daniel: I tried this over the weekend - well thought out game.  Quick question - when you redeem a worker, does the worker 'leave' the island and go back in to your pool whether gathering spice or selling it?  I assumed that…"
Feb 22, 2016
Daniel Sellers replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"I did have one instance in my own playtest where a clipper (calling them this from now on) was able to sink a galleon, even with the extremely low odds of the 50/50 chance (the galleon kept missing repeatedly), but it's extremely unlikely and…"
Feb 18, 2016
Andy Spriggs replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"Currently, if a Galleon attacked a Cutter, the result is pretty much a foregone conclusion as it will always get two attacks. There could be the potential to add a withdrawal chance. In this case, if you survived the first barrage you might attempt…"
Feb 18, 2016
Daniel Sellers replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"Thanks for the feedback! Good catch with the clipper/cutter thing. I'll go change it so that it's consistent throughout. And thanks for the idea about the dice rolling. I like your idea! I'll try it out next time I play with my wife…"
Feb 17, 2016
Andy Spriggs replied to Daniel Sellers's discussion 'New Game: Spice Smugglers'
"The game sounds pretty good. The rules jump between "Clippers" and "Cutters" a lot, but they are the same unit. You mention that the Clippers/Cutters have 2 cannons and can take 2 hits, but you also need to mention that Galleons…"
Feb 17, 2016
Daniel Sellers posted a discussion

New Game: Spice Smugglers

Hi all,I recently invented a game I am calling Spice Smugglers. It is a 2 player strategy game with some Euro elements and a small amount of luck. Requires 3 trios, one of each rainbow color. I am interested in having some play-testers have a go with it and let me know what works, what doesn't, and what is unclear in the rules as I have written them.Have fun!Rules:…See More
Feb 17, 2016
Daniel Sellers replied to Andrew Looney's discussion '22 Other Games to Mention'
"Thanks for clarifying! Admittedly, I haven't played Ricochet Pyramids myself, so forgive me for providing an invalid reason. Just from my perusal of the rules it felt similar to me, so I was trying to help cull the list. I'm all for it…"
Dec 17, 2015

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FAN CLUB MEMBER TYPE:
Fan
ABOUT MY HISTORY WITH LOONEY LABS...
I learned about the pyramids through a google search for portable strategy games.
HOW DID YOU LEARN ABOUT LOONEY LABS?
I am a fan!
LOONEY LABS GAMES I PLAY/PROMOTE:
Looney Pyramids

Top 10 Looney Pyramid Games

My top 10 Looney Pyramid Games are as follows:

  • Homeworlds
  • Caldera
  • Amoeba
  • Zendo
  • Logger
  • IceDice
  • Martian Chess
  • Pikemen
  • Armada
  • Treehouse
  • World War 5

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