Draw5PlayAll
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Draw5PlayAll's Discussions

Homeworlds cloaked ship variant?
1 Reply

I have heard of a Chess variant called Kriegspiel where you can see only your own pieces, and a referee tells players when they make an illegal move, capture a piece, and so on. I wanted to do the…Continue

Tags: Hidden Information, Game, Homeworlds

Started this discussion. Last reply by Russ Williams Mar 11.

Lunar Invaders and malfunction loops?
1 Reply

I was thinking about Lunar Invaders (the new version), and I realized a problem. First off, if Alice spends a token to redirect a Teleport, does the target location have to be empty? Concretely:Bob…Continue

Tags: Malfunction, Question, Rules, Lunar Invaders

Started this discussion. Last reply by Nick Sula Jan 10.

Game stability ratings.
1 Reply

I was thinking about the idea of adding a new classification to the info boxes: stability. This is a measure of how much of shaking the table or being in a car would mess up the game.I would rate…Continue

Tags: rating, scale, games, stability

Started this discussion. Last reply by Park GeonHee Sep 30, 2016.

Twin Win goal-swap questions
1 Reply

So I was playing Twin Win, and then I thought of some potential situations that did not Come up in gameplay, but probably will.1. When you goal-swap, do you have to reveal what your old goal was? I…Continue

Tags: Twin Win, Rules

Started this discussion. Last reply by Jeff Wolfe Aug 10, 2016.

 

Draw5PlayAll's Page

Latest Activity

Russ Williams replied to Draw5PlayAll's discussion 'Homeworlds cloaked ship variant?'
"Having the stars hidden and doing random choice among more than one candidate star indeed seems to introduce confusing problems. (And the randomness might arguably be "not in the spirit" of Homeworlds.) What if the stars were publicly…"
Mar 11
Draw5PlayAll posted a discussion

Homeworlds cloaked ship variant?

I have heard of a Chess variant called Kriegspiel where you can see only your own pieces, and a referee tells players when they make an illegal move, capture a piece, and so on. I wanted to do the same thing for Homeworlds, but I seem to be running into problems. Please let me know if you have any ideas. (Sorry for the long post.)I have attached two text files (so as not to stretch this post) which say what problems I am having with this idea, and what my current rules are. This seems like a…See More
Mar 10
Draw5PlayAll posted a status
"I thought the Verticality tutorial was short (if anything DIDN'T need a tutorial it was Verticality), but that COULD mean NEXT week..."
Mar 10
Draw5PlayAll replied to Adam Boudreaux's discussion 'Pyramid Racing'
"Can you please use a "standard" file format that can be easily read, like .pdf, .doc(x), .html, .rtf, etc? I would like to read your rules but my computer does not handle .odt files properly (the formatting is messed up, some text is…"
Feb 26
Nick Sula replied to Draw5PlayAll's discussion 'Lunar Invaders and malfunction loops?'
"Interesting points - I read through the rules to see if any of this was specifically addressed. Regarding the first question, I don't see anything in the rules preventing Alice from deciding to land the piece on B1. The only restricted space on…"
Jan 10
Draw5PlayAll posted a discussion

Lunar Invaders and malfunction loops

I was thinking about Lunar Invaders (the new version), and I realized a problem. First off, if Alice spends a token to redirect a Teleport, does the target location have to be empty? Concretely:Bob has pieces on A4, B5, C6, and B1. He tries to teleport (perhaps onto a piece Alice values).Alice dislikes this and spends a token to change the location. Can she redirect the piece to B1? And if so, is the old piece combined or destroyed?Bob's planet: _ _ 3 _ 2 _ 1 _ _ Alice's planet (before…See More
Jan 3
Draw5PlayAll posted a photo

archive,29836,43

North to move and win in 4 moves. SDG game 29836, Draw5PlayAll-Steele, go there for the answer.
Oct 3, 2016
Park GeonHee replied to Draw5PlayAll's discussion 'Game stability ratings.'
"Interesting...Icehouse will obviously go to 1. (hence the "crash" system)"
Sep 30, 2016
Draw5PlayAll posted a status
"Tired of 500 Unexpected Errors and CSS failures"
Sep 28, 2016
Draw5PlayAll posted a discussion

Game stability ratings.

I was thinking about the idea of adding a new classification to the info boxes: stability. This is a measure of how much of shaking the table or being in a car would mess up the game.I would rate them on a scale from 1 to 5.This game is so sensitive that a few table-shakes or a slant could mess it up. Examples: Verticality, CrackeD IceThis would be something that would suffer minor problems if someone shook the table on purpose. Example: IceTowersThis game could probably be played in a car if…See More
Sep 17, 2016
Draw5PlayAll commented on Jonathan Baker's event report 'Looney Con 2016 Exhibition Homeworlds'
"Very informative. John wins again. Why is it Andy and not John that gives medals? John actually invented the game. Andy likely old have lived longer if the time was not a pressure factor."
Sep 6, 2016
Draw5PlayAll commented on Jonathan Baker's event report 'Looney Con 2016 Exhibition Homeworlds'
"This says you wrote it on July 22..."
Sep 6, 2016
Draw5PlayAll posted a status
"What happened to the wiki project?"
Aug 26, 2016
Draw5PlayAll replied to Ryan Hackel's discussion 'Beyond the Gore Years'
"This election year is tense. There should be a way to change it to the other candidate. Any way to create another UberParadox situation? We could prevent some major website or tech company from existing? Perhaps a timeline where Fluxx gets to be…"
Aug 25, 2016
Draw5PlayAll replied to theyear199X's discussion 'Anyone have giant pyramid templates / instructions these days?'
"Sadly for me, I do not have such templates. I keep thinking that I could use one of the box folds to line up with one of the folds between the triangles. But with a near 30° turn each time, that may be unfeasible without a very large box and a…"
Aug 23, 2016
Draw5PlayAll replied to theyear199X's discussion 'Anyone have giant pyramid templates / instructions these days?'
"My problem is getting the raw materials. I need at least 75 square feet of cardboard, foam mats, or whatever. See calculation. Suppose I want a 3house. I need: * 15 larges, which means 60 8x14.5 triangles, 24.2 square feet * 15 mediums, which means…"
Aug 22, 2016

Profile Information

FAN CLUB MEMBER TYPE:
Fan
ABOUT MY HISTORY WITH LOONEY LABS...
Gets two Fluxx games => Looks at website => Sees a bunch of other products => gets Zombie Fluxx => ... => here
ABOUT ME...
Honestly, I think you should start your next Fluxx game by setting the Draw rule to 4 or 5 and the Play rule to Play All (or All-1). It makes things more fun.
LOONEY LABS GAMES I PLAY/PROMOTE:
Fluxx, Looney Pyramids, Time Travel Games

Cadet List

  1. Homeworlds
  2. Icehouse
  3. Martian Chess
  4. Lunar Invaders v2.5 (the one with Malfunction Tokens and Combine/Divide)
  5. RAMbots
  6. Xendo
  7. IceTowers?
  8. uhhh... forgot what was supposed to go here...
  9. Twin Win

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